Uncategorized

Seven Things to Refrain From During a Marathon

# Key Advice for Fresh Players in Bungie’s Marathon

**Marathon**, Bungie’s newest installment, stands out in the extraction shooter category, making it essential for beginners to adjust their gaming tactics for success on Tau Ceti IV. This title presents a different set of challenges compared to standard online shooters, necessitating players to rethink their methods. Here’s an overview of what to avoid in order to excel in **Marathon**.

## 1. Cease Excessive Running

The urge to dash around seeking loot and excitement is strong, but this can attract the attention of other players. Instead, embrace a stealthy method: crouch, move slowly, and listen to what’s happening around you. Let impatient players expose themselves, providing you with chances for ambushes.

## 2. Steer Clear of Engaging Every Moving Target

In contrast to other Bungie titles where shooting at everything is common, **Marathon** promotes thoughtful combat engagement. Steer clear of unnecessary fights, especially when ammunition is scarce. Sneaking past foes can be more advantageous than direct confrontation, allowing you to conserve resources and prolong your survival.

## 3. Stop Reloading Volt Ammo Weapons Too Frequently

Volt weapons behave more like energy-based arms rather than conventional guns. These firearms recharge as you move, so repeatedly reloading after just a few shots is inefficient. Master ammo management to prevent depletion during critical situations.

## 4. Don’t Jump into a Match Without a Purpose

Prior to entering a match, take a moment to set a distinct goal. Whether you’re aiming for a contract, collecting specific materials for upgrades, or simply seeking vengeance, having a strategy allows for targeted and effective gameplay rather than meandering aimlessly.

## 5. Stop Picking Up Everything In Sight

While it may be gratifying to loot every item, gathering too much random equipment can quickly clog your inventory. Be discerning about what you collect after your initial runs to ensure you’re obtaining useful gear for your upcoming missions.

## 6. Avoid Immediate Extraction

Your survival instincts might urge you to extract the moment you obtain some loot, but this could be counterproductive. Remain vigilant for better loot prospects or ongoing contract tasks in the vicinity. Rushing to extract could yield underwhelming rewards and hinder your advancement toward assembling a formidable loadout.

## 7. Stop Relying on Rook Runs and Exclusively Sponsored Kits

Rook runs can be an enjoyable method for collecting loot, but depending on them can encourage careless tendencies that are harmful during serious missions. Additionally, while sponsored kits provide a safety net, they often lack vital resources such as robust shields and ammo. Balance their usage with better-prepared setups that enhance your combat effectiveness.

By incorporating these tactics, new players can improve their gameplay and success in Bungie’s **Marathon**. Adjustment and strategic play are vital for thriving in this dynamic, action-filled setting. Best of luck out there!

Uncategorized

Solution to Resident Evil Requiem’s Final Puzzle Discovered Accidentally

The chillingly named ‘Final Puzzle’ in Resident Evil Requiem filled much of the action-horror game’s launch week with cheevo-hunting intrigue. What began as a simple search, a box-checking exercise to complete the last of Requiem’s optional challenges, has since shredded nerves (and driven at least two RPS guides writers into frazzled despair) as the puzzle revealed itself an almost sadistically opaque game of Simon Says, where Simon doesn’t actually say anything. He wants you to do something with that severed arm, though.

Earlier this week, however, the code was cracked, seemingly after a Pokemon card YouTuber stumbled into the solution by accident. Gengar Collects, whose videos typically involve showing off colourful paper rectangles rather than borrowing creepy dolls from flesh monsters, is now widely credited with ‘discovering’ the requisite steps through sheer luck, with the precise details confirmed hours later by dataminers. Here’s Jeremy and Callum’s Final Puzzle guide, if you want to see them for yourself.

Read more

Uncategorized

Pokémon Breaks Ties with White House by Leveraging Pokopia to Back MAGA Efforts

### Addressing the White House: Nintendo and The Pokémon Company’s Position on Political Use of Their Imagery

The recent episode concerning the White House’s utilization of Pokémon imagery raises crucial inquiries about the convergence of popular culture, intellectual property rights, and political communication. On the release day of *Pokémon Pokopia*, a new installment from Nintendo and The Pokémon Company, the White House disseminated an image featuring a font tied to the game to advocate the slogan “Make America Great Again.” This move was unforeseen and elicited a prompt reaction from the developers of the cherished franchise.

In a declaration to *The New York Times*, The Pokémon Company made its stance clear regarding the unapproved use of its brand. Spokeswoman Sravanthi Dev underscored that the company was not involved in the creation or distribution of the image. “We are aware of recent social content that includes imagery associated with our brand,” she remarked, confirming that no authorization was granted for its utilization. The company’s mission, she highlighted, is to “bring the world together,” and it does not engage in any political viewpoint or agenda.

This occurrence is not a singular event; it continues a worrying trend wherein the Trump administration has harnessed video game imagery to advance its political narrative. This marks the second occasion where Pokémon has been appropriated for political aims. The first was a viral video that combined the theme song of the original Pokémon anime with footage of ICE agents making arrests. Such tactics suggest a calculated effort to exploit nostalgic and widely recognized cultural symbols to promote contentious and divisive policies.

The incorporation of video game iconography in political messaging has been evident across various mediums, with other well-known titles like *Halo*, *Stardew Valley*, and *Call of Duty* also being referenced in a similar vein. This trend prompts serious ethical questions regarding the appropriation of creative works for political motives, especially when such uses clash with the original intent and brand ethos of the creators.

Moreover, the discussion surrounding this incident emphasizes the broader societal ramifications of merging entertainment with political discourse. The Pokémon franchise, recognized for its positive messaging of unity and friendship, starkly contrasts the actions and policies of the political factions that have sought to employ its imagery to support their agendas.

In summary, The Pokémon Company’s quick dissociation from the White House’s use of its intellectual property serves as a reminder of the necessity to uphold boundaries between cultural creations and their exploitation for political ends. As discussions regarding the ethical implications of such appropriations carry on, it is evident that the impact of video game culture on societal matters is both significant and intricate, fostering ongoing debate in the areas of art, politics, and ethics.

Uncategorized

Pragmata Announces Positive Release Date Change

Somehow, Pragmata was announced almost six whole years ago. Where did those years go? I certainly didn’t allow them to go anywhere! Originally slated for release in 2022, it was eventually delayed into 2023, then indefinitely, before Capcom finally locked in a 2026 release date. Which it will not be making, technically, as while it was originally slated to launch on April 24th, it’ll no longer be doing so… because it’s coming out earlier. Teehee, I fooled you, what a little trickster I am!

Read more

Uncategorized

Rockstar Gears Up to Evolve GTA+ into an All-Inclusive Gaming Super Bundle.

**GTA+ Subscription Grows with Inclusion of NBA 2K26: A Corporate Merger or a Tactical Approach?**

The gaming realm is continually changing, and the recent inclusion of *NBA 2K26* in the GTA+ subscription plan has ignited interest among gamers and industry analysts. This move signifies a noteworthy corporate merger between Rockstar Games and 2K, which functions under the larger Take-Two Interactive umbrella.

**Overview of the Subscription Service**

Introduced in 2022, the GTA+ subscription service was initially created as an incentive for *GTA Online* players, providing benefits such as monthly cash rewards, expanded car storage, exclusive vehicle trial runs, and a variety of in-game upgrades. The service received positive feedback, and in 2023, it progressed to feature a collection of titles developed or published by Rockstar Games, broadening its selections to include classics like *GTA 3*, *Vice City*, *Bully*, *LA Noire*, and *Red Dead Redemption*. A price hike from $6 to $8 per month in 2024 signaled its increasing worth.

**The Unforeseen Inclusion of NBA 2K26**

On March 10, 2026, *NBA 2K26* will become accessible to GTA+ subscribers on console, marking a significant alteration in the service’s content strategy. This addition, along with a unique bonus “content pack” providing 5,000 VC and skill enhancements, exemplifies a fusion of gaming genres. The title will be available only until April 20, 2026, after which subscribers can avail a 20% discount to buy the game outright.

Rockstar’s statement, shared via its social media platforms, celebrates this collaboration and implies that the company is ready to step beyond its historically isolated identity. In addition to access to *NBA 2K26*, subscribers will receive basketball-themed attire in *GTA Online*, further closing the divide between the two franchises.

**Examining the Corporate Nuances**

The incorporation of *NBA 2K26* into the GTA+ library prompts a multitude of questions regarding Take-Two Interactive’s strategic pathway. With the subscription model gaining momentum in the gaming sector, it seems plausible that Take-Two perceives this expansion as a chance to boost the attractiveness of its services and more effectively compete with offerings from rivals like Ubisoft and EA. The addition of sought-after titles from subsidiary studios could signify a calculated approach to draw a larger audience and boost subscriber counts.

This strategy may not only mirror shifting consumer demands but also an ambition to craft a more integrated ecosystem under the Take-Two brand. By allowing players to experience varied titles within a single subscription, the company could cultivate loyalty and streamline player interaction across its extensive portfolio.

**Conclusion**

The inclusion of *NBA 2K26* in the GTA+ subscription plan represents a daring and surprising tactic that highlights the interwoven nature of corporate entities within the gaming sphere. Whether this is a standalone occurrence or part of a broader strategy for Rockstar and Take-Two is yet to be determined. Nonetheless, it illustrates the shifting dynamics of gaming subscriptions and the potential for cross-platform collaboration among popular franchises. The impending launch of *NBA 2K26* is set to deliver new content to subscribers, and its outcome will likely shape future strategies regarding how these corporate giants navigate subscription services.

Uncategorized

Ruiner Sequel Announced Nearly 10 Years Later, Featuring Co-op Gameplay

Not all that long off the heels of releasing parkour boomer shooter Metal Eden, developer Reikon Games have now announced that they’ll be returning to their cyberpunk world Ruiner in the form of… well, it’s just called Ruiner 2. And it’s a sequel that sure, looks like more of the same, but the immediately noticeable difference in this one will be that you can play it with a couple of your buddies.

Read more

Uncategorized

“Helldivers 2 Fundraising Challenge Leads to Death Threats”

**Sony Interactive Entertainment and Arrowhead Game Studios Respond to Harassment Following D10 Dev Challenge Controversy**

Sony Interactive Entertainment and Arrowhead Game Studios have issued an official statement on the Helldivers Discord server in response to the backlash concerning the D10 Dev Challenge. This comes after troubling reports that the challenge’s creator has been targeted with death threats and doxxing regarding their workplace.

The D10 Dev Challenge was conceived as a charitable endeavor, giving developers an opportunity to earn a donation to a charity of their preference by completing a demanding in-game objective. In a message shared on the Helldivers Official Discord, both companies voiced their alarm over the “hostility within the community” that has arisen from this initiative. They strongly denounced any acts of violence, harassment, or doxxing aimed at individuals involved in the community, which includes both players and developers. The statement highlighted the necessity of upholding a secure and welcoming atmosphere in community areas, such as the r/Helldivers subreddit.

The creator of the D10 Dev Challenge has since withdrawn from the event, citing various death threats received since its launch. In a follow-up post on Reddit, they mentioned, “I’ve received countless messages of this nature since I first announced the challenge. For my own well-being, I’ll be stepping away from Reddit and the community entirely.” This user also disclosed that their family and the animal sanctuary where they volunteer have also faced threats, prompting a total withdrawal from the community.

The reasons behind these threats remain ambiguous, yet it seems that a portion of the community, known as “Glazedivers” on the r/HelldiversSodium subreddit, may have interpreted the challenge as an affront to the developers. This understanding has sparked a backlash that the original challenger did not foresee. To complicate matters, moderation actions on the primary r/Helldivers subreddit have reportedly resulted in the removal of numerous posts discussing the situation, hindering a complete grasp of the context.

### What is the Helldivers 2 D10 Dev Challenge?

The D10 Dev Challenge was initially presented to the development team on February 28 in a post on the subreddit. The term “D10” designates Super Helldive difficulty, denoting the most challenging difficulty setting available in Helldivers 2. The challenge was positioned as a competition whereby if Arrowhead could create a video showcasing four developers executing an operation at the highest difficulty with all objectives achieved, a $1,000 donation to a charity selected by Arrowhead would be made.

After the announcement, the challenge gained substantial momentum, with various Helldivers 2 content creators and fans providing additional funds to support the cause. Arrowhead Game Studios’ CEO Shams Jorjani also participated in the challenge, sharing images of developers working on the task within the Helldivers Discord community.

At present, it remains uncertain if the D10 Challenge will proceed, but Arrowhead has revealed that they will keep monitoring and addressing the evolving situation both internally and with outside partners.

Uncategorized

Former Developer Claims Activision Pressured Infinity Ward to Create Game Centered on Iran Invading Israel

Chance Glasco, an ex-lead animator on the Call of Duty series, has claimed that Activision once pressured Infinity Ward to make an entry in which Iran attacked Israel. He did so in response to a video montage posted on the official White House Xitter account, which combines the USA’s real life military strikes against Iran with killstreak animations and Call of Duty interface elements.

Read more

Uncategorized

Microsoft Affirms Upcoming Xbox, Titled Project Helix, Will Be Compatible with PC Games

Microsoft’s ambitions for the forthcoming Xbox, dubbed Project Helix, have sparked speculation for more than a year. Following the recent appointment of Asha Sharma as the new CEO of Xbox, she utilized social media to affirm crucial aspects pertaining to this next-gen console. In her tweet, Sharma highlighted the dedication to delivering robust performance and the ability to play both Xbox and PC games, indicating a significant shift in Microsoft’s gaming approach.

This announcement highlights Microsoft’s goal to merge console gaming with PC gaming. Project Helix is anticipated to enable a more cohesive gaming experience, permitting users to effortlessly access their gaming libraries across different platforms. This strategy aligns with Microsoft’s wider vision regarding cloud gaming and subscription models, which have become integral to its gaming framework in recent years.

The idea of a consolidated storefront for Xbox and PC titles represents a major aspiration, yet it presents substantial technical obstacles. Microsoft seeks to bolster its offerings in a market where it has already observed rivals gaining momentum, particularly following the recent departure of key leaders such as Phil Spencer. The rollout of Project Helix aims to rekindle interest in the Xbox brand, yet uncertainties linger about whether this strategy will appeal to gamers, particularly those who might have redirected their attention to PlayStation or other gaming systems.

Last autumn, Microsoft took steps towards a PC-oriented perspective with the ROG Ally X, which enabled transitions between Game Pass and Steam games. However, user experiences have varied, mainly due to the intricacies of the Windows operating system. As anticipation grows around Project Helix, many wonder if Microsoft will address the issues that have historically troubled its software.

Additional information regarding Project Helix and its features is expected at the forthcoming Game Developers Conference (GDC). Jason Ronald, Xbox’s head of next-generation technology, is scheduled to present at the event, which adds to the thrill and eagerness among gamers and industry experts alike. Furthermore, AMD has suggested that Project Helix could be released as soon as 2027, contingent on various elements, including persistent challenges in the tech sector.

In summary, through Project Helix, Microsoft is not merely aiming to unveil a new console but is also positioning itself as a key player in an increasingly dynamic gaming environment that progressively blurs the distinctions between console and PC gaming.

Uncategorized

Slay the Spire 2 Launches in Early Access: Get Ready to Prepare Your Decks Again

Hear ye, hear ye! It is time to play your hand, for the day of prophecy has come: Slay the Spire 2 has, finally, launched into early access. I know, I know, there’s some game about running a marathon or something by a team of folks that run a bungee jumping business out today too. Forget that! Running is difficult, deckbuilding is… also difficult, but, I don’t like running, so there.

Read more